Participants can enter their robots in dance, rescue or soccer categories and program them to dance, play a game of two-on-two or negotiate obstacles in an arena to perform a ‘rescue’.
Four teams of Campbell Year 7s entered this year and were responsible for planning, designing, programming and presenting the robots’ moves independently.
‘With students already engaging in so much technological use outside of school, it’s a really great way for teachers to strengthen students’ interests in the classroom and technology curriculum,’ teacher Rebecca Wilkey said.
Get in front of tomorrow's news for FREE
Journalism for the curious Australian across politics, business, culture and opinion.
READ NOWCo-ordinator Zak Millar said RoboCup helped demonstrate the potential of robotics and artificial intelligence.