Balcatta’s Black Lab Games wins Australian Game Developer Award

Director of Black Lab Games Paul Turbett and lead designer Anthony Sweet. Black Lab Games won a national award for their game Battlestar Galactica Deadlock. Picture: Andrew Ritchie
Director of Black Lab Games Paul Turbett and lead designer Anthony Sweet. Black Lab Games won a national award for their game Battlestar Galactica Deadlock. Picture: Andrew Ritchie

A BALCATTA game developer has won a national award.

Black Lab Games won an Australian Game Developer Award for Battlestar Galactica Deadlock at the annual event held in Melbourne last month.

The game was a collaboration between the developer, UK-based Slitherine and Universal Cable Productions, and is an extension of TV series Battlestar Galactica.

Tuart Hill resident Paul Turbett started the game development studio in 2008 and it is now based at Stirling Business Centre.

“I originally started the company to make game development software, but soon pivoted into game development,” he said.

“With the growth of the internet and digital software sales, I saw the opportunity for a Perth-based company to participate in the $100 billion global industry.”

Mr Turbett’s roles range from programming to dealing with publishers and day-to-day running of the businesses, and he employs three staff as well as external contractors.

The award-winning game is the business’ third release.

“It’s probably the most exciting thing that’s happened in my professional career,” he said.

“I’m really happy that the team has been recognised at a national level for all of the hard work we put into making this game.”

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