A MATHS game is improving primary school students’ knowledge of fractions by more than 10 per cent over their classmates, according to new research.
The Abydos app was developed by Edith Cowan University and St Stephen’s School and uses the theme of ancient Egypt to teach students about fractions.
In research published in the Journal of Computer Assisted Learning, results showed a group of Year 6 students who used the app two sessions a week for four weeks scored 10.5 per cent higher than those who did not.
ECU computer science lecturer Martin Masek said the app responded and adapted to players’ abilities to make sure they were always learning.
“Abydos has artificial intelligence built in to the app, which monitors students’ answers to different problems,” he said.
“For example, if a student gives three incorrect answers to a problem, the app will modify the next problem to a lower level and vice-versa.
“This adaptation ensures students don’t disengage from learning if the game is too hard or too easy.”
St Stephen’s School analytics, innovation and special projects director Stephen Corcoran said it was a challenge to teach students the abstract concept of fractions.
“The Abydos app is a game-changer in that it provides tangible real-life examples to challenging mathematical problems in an engaging format,” he said.
“When students can grasp fractions, it lays a foundation for understanding more complex mathematical concepts such as algebra.”
Abydos is currently used in Year 6 classes at St Stephen’s School with trials completed at Swan Christian and Perth colleges.
Abydos is available on the App and Google Play stores.